• Plugin Sketchup 1001bit Tools For Sketchup

    Plugin Sketchup 1001bit Tools For Sketchup

    Modeling a House in SketchUp with 1001bit Tools. Previous Modeling Architectural Elements in SketchUp with 1001Bit Tools – SketchUp Plugin of the Week #33. This article looks at 5 free plugins for SketchUp that will let you tap into what makes this. Modeling game to the next level, look no further than 1001Bit Tools. 1001bit Tools for sketchup plugin - is a collection of shareware plugins (Ruby scripts) for Google Sketchup that are dedicated for architectural works. With 1001bit Tools Standard version you could create parametric architectural elements (eg. Staircases, windows, doors, roofs, louvres, floor joists.etc) within minutes. 1001 Bit Tools Google SketchUp Plugin Reviews Posted by: Joe S, February 3, 2010 The 1001 Bit Tools plugin created by Goh Chun Hee is an amazing set of tools to create architectural works with best of detail. This plugin comes with 39 tools directed at designing architectural master pieces. Once installed the plugin comes with its own toolbar.

    1. How Install 1001bit Tools For Sketchup Plugin
    2. Sketchup Chamfer Tool

    Hi Everyone, Allow me to introduce myself; I'm the author of 1001bit tools. Rest assured, i wrote all the scripts from scratch; and they are original. I can understand that some of the scripts may look similar to something that others have written before; after all, for example a 'lineararray' function exists in most CAD program and no program is complete without one. What i'd like to say (in defense of my hours^2 of hardwork), is that if you try out my lineararray, you'll notice important differences in approach; 1) Option 1 - setting out of entities equally divided in middle or with entities placed at both ends; this is fundamental approach in setting out for architectural works, like balusters, columns etc. 2) Option 2 - fixed distance setting out from middle, start point. Etc, again is aimed specifically for architectural setting out of balusters, rowed seating, floor joists. And floor tiles setting out in interior works (although i doubt anyone would actually create a 3d tile and array it) 3) Option 3 - even distribution with max distance - this is specifically meant for balusters, where in some countries, there is a maximum gap control between balusters for safety reasons.

    I have put a lot of experience in CAD and architectural practice into this to make it an efficient tool specially meant for architectural works; which i believe no body else have attempted. Another feature that made this different from others is that most of the tools works with grouped entities from outside the group. (I'm not sure whether other tools have done this before.) I really appreciate everyone's interest and looking forward to see more feedback on my works. Thanks & regards GohCH.

    GOHCH wrote:1) Option 1 - setting out of entities equally divided in middle or with entities placed at both ends; this is fundamental approach in setting out for architectural works, like balusters, columns etc. 2) Option 2 - fixed distance setting out from middle, start point. Etc, again is aimed specifically for architectural setting out of balusters, rowed seating, floor joists. And floor tiles setting out in interior works (although i doubt anyone would actually create a 3d tile and array it) Still sounds to me that is is the same as what you can do in SketchUp by doing a MoveCopy and then enter.5 or /5 in the VCB. Or is there some extra settings/configurations? If so they'd benefit from a better description.

    GOHCH wrote:1) Option 1 - setting out of entities equally divided in middle or with entities placed at both ends; this is fundamental approach in setting out for architectural works, like balusters, columns etc. 2) Option 2 - fixed distance setting out from middle, start point. Etc, again is aimed specifically for architectural setting out of balusters, rowed seating, floor joists. And floor tiles setting out in interior works (although i doubt anyone would actually create a 3d tile and array it) Still sounds to me that is is the same as what you can do in SketchUp by doing a MoveCopy and then enter.5 or /5 in the VCB. Or is there some extra settings/configurations? If so they'd benefit from a better description. GOHCH wrote:3) Option 3 - even distribution with max distance - this is specifically meant for balusters, where in some countries, there is a maximum gap control between balusters for safety reasons.

    This one seems to have an edge over the SU's default MoveCopy. Nice collection of tools though. Signed up for the betas. Thanks Thomas, Sketchup by itself is already very powerful for most purposes. For some tools, like the edit vertex (which could also be done with SU's Move function) i'm just making it easier and some (like the array tools) are made to facilitate work flow that is closer to an architect's work flow; and those staircase tools are filling in missing gaps.

    Hi Goh, first of all congratulations on this clever toolset and thanks for your hard work. Few questions and suggestions from me. Where should the folder '1001bit' be placed in case of Macintosh? There is no C: on Macs. Isn't it easier if we can just put '1001bittools.rbs' and '1001bit' folder in 'Plugin' folder as we do with every other ruby scripts?

    1001bit has very comprehensive UI, yet it's unbelievable that the toolset doesn't have toolbars. It takes too much time to get to 'create door' command following the tree structure. SU's personal shortcut is not very capable either. My apologies for the messy and probably not very clever setup and folder locations. Guess i was lazy and thought that by fixing the folder on 'c: 1001bit' folder, it would be simpler to manage.

    Sketchup

    Thanks for all the feedbacks. I agree, the idea of creating folders in c: is really quite 'stone age' and 'Thousands apologies (anyone old enough to remember where this phrase comes from? )' for the Mac users, i really haven't tested this on Mac before.

    How Install 1001bit Tools For Sketchup Plugin

    Appreciate if anyone could offer some help on this. Note: creating a text file 1001bitpath.rb with the following text $GH1001bitpath="C:/Program Files/Google/Google SketchUp 7/Plugins/1001bit' and place it in Sketchup's plugins folder should reassign the path of the scripts to whatever location. Again, my apologies, didn't really expect this to catch much attention this fast; I was taking my sweet time in my slow and easy phase testing and debugging and i believe there's much room to improve still. Really appreciate all the feedbacks and assistance.

    Hi Mac users, Tried out the following setup with Takesh and seems to be working for his Mac now, although seems to have problem with the staircase scripts. Markitekt wrote:Goh Chun Hee, I get the following error when opening SketchUp 7.0. Error Loading File 1001bitloader.rb undefined method `+' for nil:NilClass I also was not able to activate the license.

    I copied and pasted the information, then clicked activate but nothing happened. The program looks very cool though! I'm looking forward to trying it out. Thanks, Mark Hi markitekt, Maybe you made the same mistake i did,by copying not the 1001bittools.rbs file but the 1001bitloader.rb into the plugins folder,this mistake resulted in the same error message. Greetings, Bep van Malde.

    Sketchup Chamfer Tool

    Hi everyone, I've updated the FAQs on setting up and also updated the 1001bit.zip files to version 1.1.1 The updates are really minor; 1) there was a bug in the activation - fixed. 2) added a few files - 1001bitpathwinsu7.rb, 1001bitpathmacsu7.rb which contains the correct path for the 1001bit folder for Windows an Mac so that users could just copy it to the plugins folder instead of creating it. Yep, following some good advise here, placing the 1001bit folder in SU Plugins folder. If you've already placed the folder in c: 1001bit, no need to change anything really it all works fine. Thanks and regards.

    Plugin Sketchup 1001bit Tools For Sketchup